Premiere Pro Project Settings
Not meaning to bash the new Mac Pro – indeed, we’re considering getting one for Trish, who has been surviving with a 2008 vintage 8-core Mac Pro – it is possible to build out a Windows system to exceed the performance of a 2013 12-core Mac Pro with dual A700s when it comes to running certain representative tests using with Adobe Premiere Pro.
Just the other day, I became the lucky recipient of a brand new MacBook Pro Retina as my new work laptop. Nice! I’m sure many of you know what I was thinking–Mercury Playback Engine support! The GPU is also supported for hardware acceleration when creating ray-traced 3D compositions in After Effects, as well. More on that a bit later.
Premiere Pro
Upon launching Premiere Pro CC (lightning fast, by the way!), I noticed that only OpenCL processing was available in Project Settings > Video Rendering and Playback > Renderer. With the NVIDIA 650M GPU, I expected to see CUDA processing available, as well, as this video card supports both OpenCL and CUDA processing. I did not.
Note: Having access to both CUDA and OpenCL processing in Premiere Pro is only available in Mac OS X. The NVIDIA 650M will only support CUDA in Windows.
This is not a Premiere Pro issue, it is because CUDA drivers are not natively installed in your shiny new MacBook Pro. You need to do that in order for CUDA processing to work with the Mercury Playback Engine. For these drivers, go to the NVIDIA site:
I found the most current driver, along with an archive of earlier drivers, here: http://www.nvidia.com/object/mac-driver-archive.html
Premiere Pro Project Settings
Download the driver and install it. After installation, check Apple > System Preferences for the CUDA control panel. Click on the control panel to access the controls. You can update the CUDA driver here, if there is one available. All CUDA updates can be accessed from the control panel, so it’s a good habit to check it periodically.
To enable CUDA processing for the Mercury Playback Engine, first restart Premiere Pro. Then, head to File > Project Settings (note: for CS6 users, Project Settings are in the Project menu) to see if you have installed it.
You should now have access to CUDA processing for the Mercury Playback Engine, as shown (left).
If you are still having trouble enabling CUDA, the MacBook Pro is not seeing your NVIDIA card. You have two video cards in a MacBook Pro Retina, the NVIDIA 650M and the Intel HD Graphics 4000 built in card. I feel it is important to force the MacBook Pro Retina to use the NVIDIA 650M at all times so that it does not switch to the Intel card unnecessarily.
To do this, choose the Apple menu > System Preferences > Energy Saver and disable the Automatic Graphics Switching checkbox. That will ensure you are using the NVIDIA card at all times.
After Effects
The NVIDIA 650M in the MacBook Pro Retina is supported to accelerate ray-traced 3D compositions in After Effects, however, this is not recommended. Unfortunately, the NVIDIA 650M has barely enough VRAM to support acceleration for ray-traced 3D compositions. See this forum post by Todd Kopriva for details: http://forums.adobe.com/thread/1326404?tstart=0
That said, users will probably try to enable acceleration in their MacBook Pro Retina anyway.
If you still want to enable CUDA processing despite potential problems you may run into, launch After Effects to make sure that the application is seeing your NVIDIA 650M. If you launch After Effects and get a Warning dialog box, the application is not seeing your GPU. The reason is that the video card may have too many other resources trying to use the VRAM (like other applications, web browsers, or connected hardware), therefore, After Effects will not enable the card because there is not enough VRAM available.
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If this happens, click OK in the dialog box, and close After Effects. Close other applications, web browsers, and disconnect any hardware device reliant upon the GPU. Then, restart After Effects. Note if you get the Warning dialog box when inspecting Preferences.
If CUDA is still disabled, reboot the MacBook Pro Retina, and then relaunch the application. CUDA should now be enabled.
You can ensure that CUDA is enabled by checking the GPU Information dialog box.
To view the GPU information dialog box, choose Preferences > Preview, and then press the GPU Information button to launch the dialog box.
After Effects GPU Information
If CUDA information is available, then you will now have access to the benefits of CUDA.
For best performance, choose System Preferences > Energy Saver from the Apple menu. Click the Power Adapter button and disable Automatic Graphics Switching, and then close System Preferences.
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If you continually are running out of VRAM when using hardware acceleration for ray-traced 3D rendering, it may be a better idea to do this on a computer with a NVIDIA card that has more VRAM.
Adobe Media Encoder
Adobe Media Encoder also utilizes GPU acceleration for encoding certain items. After launching the application, look in the Queue panel and inspect the menu at the bottom of the panel. There you should see some familiar choices for GPU acceleration. If CUDA processing is not available, try closing other applications and any web browsers which take up GPU resources. If that does not work, restart the MacBook Pro and CUDA processing should again be available.
I hope this article helps you troubleshoot problems you may be having enabling the NVIDIA 650M for CUDA processing in Adobe video applications.
After upgrading to Premiere Pro version 13.0, there may be driver issues, and you may need to upgrade your driver.
Some of the driver issues that you could face are:
- Green, pink, or purple streaks in Premiere Rush and Premiere Pro after importing a file or in the exported file. For more information on fixing this error, see Green and pink video in Premiere Pro CC 13.0 or Premiere Rush CC 1.0.
- Renderer option is grayed out when you navigate to File > Project Settings > General.
- Intermittent crash while editing.
- No previews, garbled previews, frame drops, performance issues including slow playback or frame glitches.This article explains what’s needed for using CUDA, Intel, and Apple Metal graphics with the 2019 versions of Premiere Pro (13.0 and higher).
Note:
Adobe strongly recommends updating to Nvidia studio driver 430.86 or later when using Premiere Pro. Drivers prior to this have a known issue which can lead to a crash.
NVIDIA CUDA graphics acceleration requires CUDA 9.2 drivers.
CUDA is not a requirement for running the Adobe video apps, but if you prefer CUDA graphics acceleration, you must have CUDA 9.2 drivers from NVIDIA installed on your system before upgrading to Premiere Pro versions 13.0 and later.
You can run Premiere Pro with the latest GeForce series GPUs or Quadro Series cards.
These drivers are updated regularly so check the NVIDA website to be sure you have the most current version for your GPU.
You can find the latest GPU drivers here:
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Updating display driver and CUDA 9.2 driver for MacOS
Here are the requirements for running CUDA 9.2 on macOS:
- Requires macOS 10.13.6 (most recent version of High Sierra).
- A current NVIDIA GPU with at least 4 GB of memory.
- NVIDIA display driver version 387.10.10.10.40.105.
Note:
Mac0S 10.14 (Mojave) does not currently support CUDA.
Make sure you update the device driver before you install the CUDA driver. You can update the device driver from the following locations:
- Display driver: version 387.10.10.10.40.105 (direct download).
- CUDA driver: 130_macos (direct download).
Adobe supports those versions of Windows and macOS that are still actively supported by Microsoft and Apple. For macOS, that typically means the three most recent versions.
That holds true for the latest releases as well. However to realize the performance benefits of Apple’s Metal graphics acceleration, the 2019 version of Premiere Pro needs to run on either macOS 10.13 (High Sierra) or the recently launched 10.14 (Mojave).
You can still run Premiere Pro on macOS 10.12 using OpenCL graphics acceleration, but Metal provides 15-20 percent faster rendering and Adobe recommends it for optimum performance.
The 2019 version of Premiere Pro (version 13.0 and later) requires a recent version of the Intel graphics driver. Adobe Premiere Pro has qualified Intel driver version 100.6286 as a baseline to avoid any stability and performance issues. We recommend updating your Intel drivers to the baseline drivers or above.
Note:
100.6286 refers to the last two places of the complete version of the Intel driver (i.e. 24.20.100.6286)
Adobe Premiere Not Using Gpu On Computer
It is recommended that you try to obtain a compatible driver from your PC manufacturer. If a compatible version is not available, Intel makes a generic version available on its website: https://downloadcenter.intel.com/download/27988.
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Note:
If your driver is older than 100.6286 and your PC manufacturer does not provide a compatible version, it is recommended that you do not install a version later than 100.6286 from the Intel site. Driver version 100.6444 is a Windows DCH driver which does not install cleanly on top of older, legacy drivers.
Adobe highly recommends making a backup of your system, first. If you have difficulty installing the driver, you may find the following article helpful: https://www.intel.com/content/www/us/en/support/articles/000005629.html.
If you are using a system with dual GPUs, then:
- Premiere Pro with Open CL: Premiere Pro first checks for the Intel/AMD driver.
- Premiere Pro with CUDA: Premiere Pro first checks for the NVIDIA driver.
Adobe Premiere Pro Cc Not Using Gpu
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